Out4Blood & El_Cap's Rise of Nations Strategy

Monday, May 31, 2004

Ancient Age Raiding
Many players can take advantage of Ancient Age Raiding, but many don't. American, Iroquois, Aztecs, British, and the Bantu are all great for Ancient Age Raiding.

What people should realize is that the first unit to raid with should be the HI. Why? Because it forces the enemy to build a Barracks. TC fire isn't going to kill it, Citizens aren't going to kill it. This forces the enemy to research MIL 1, a Barracks, and a Foot Archer.

Your 2nd unit should be a Slinger. Have it scout the dark areas going to your HI to support it against the FA. Your enemy will counter appropriately by making a Slinger in return, or an HI. Or, they can micro one of their Citizens to attack the Slinger.

Usually that's enough to take the early lead, resulting in your enemy spending more vital resources than you, while you retreat and search for Ruins and Rares.

If you want to follow up with the Ancient Age Raiding for more Raiding, then build small groups of 1 HI, 1 LI, and 1 FA in raiding parties. Retreating and reinforce. What's even better is building a small secret army of 6 HI to flank around your enemy to sack the Capital while you distract your enemy by raiding them in their 2nd City.

Remember, Ancient Age Raiding isn't all about how many Citizens, Merchants, and Caravans you kill, but how many resources your opponent spends on defense. If they make 2 Towers, 3 Foot Archers, you've done your damage. You can go to Classical Age and raid again with HC.

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