Out4Blood & El_Cap's Rise of Nations Strategy



Monday, September 15, 2003

Beating 7 random teamed toughest AIs
Some people think the toughest AI is too tough. But I think the AI is terrible. The AI cannot handle any type of early rushing attack. Here's an egregious example where I whip up on seven of them. I could post simple rush victories over 1, 2 or even 4 of them. But beating 7 was actually kind of fun. And pretty hard. Granted, if you let the toughest AI build up for 10 minutes, it can be a bear. But I want an AI that will play rough the whole game, without employing any "no-cheese" rules.


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